GigaMedia Limited (GIGM) is a publicly traded company in the Technology — Electronic Gaming & Multimedia industry listed on NASDAQ. This overview shows the latest price, key valuation ratios, profitability metrics and financial-health indicators used by fundamental investors.
GigaMedia Limited, together with its subsidiaries, provides digital entertainment services in Taiwan, Hong Kong, and Macau. The company owns and operates FunTown, a digital entertainment portal that offers mobile and browser-based casual games, as well as provides services, such as player clubs, tournaments, avatars, friends and family messenger and online chatting systems, customer service, mobile platform, and customer platform.
Analysis Summary
GigaMedia Limited reported revenue of $3.5M in the most recent fiscal year, growing at a 5-year CAGR of -12.8%.
Trailing-twelve-month margins: gross margin 54.9%, operating margin -59.6%, net margin -44.2%.
At the current price of $1.46, GIGM has negative trailing earnings (P/E not meaningful) and an ROE of -4.19%. Market capitalisation stands at $16M.
Balance sheet quality for GIGM: current ratio of 16.8, net cash position of $33.4M. A debt-to-equity below 1.0 typically signals conservative capital structure, while a current ratio above 1.5 indicates comfortable short-term liquidity.
Price
| Price | $1.46 |
| Market Cap | $16M |
| Exchange | NASDAQ |
| Country | US |
Valuation Ratios
| Price / Book | 0.37 |
| EV / EBITDA | 3.40 |
| Dividend Yield | 0.00% |
Profitability
| Return on Equity | -4.19% |
| Return on Invested Capital | -9.66% |
| Return on Assets | -3.96% |
| Gross Margin | 54.90% |
| Operating Margin | -59.61% |
| Net Margin | -44.22% |
Financial Health
| Debt / Equity | 0.00 |
| Current Ratio | 10.94 |
What to look at in Technology companies
- Revenue growth 3y (>=15%/year) — Validates sustained traction, not a one-off.
- Gross margin (Sub-sector dependent) — SaaS >=70%, Internet >=55%, Semis >=45%, Hardware >=35%.
- FCF / Revenue (>=20%) — Real cash generated. Many tech firms dress up non-GAAP earnings.
- ROIC (>=15%) — Capital reinvested efficiency — Buffett's first metric.
- SBC / Revenue (<10% healthy) — Stock-based compensation. Silent dilution: >20% destroys value.
- Net Debt / EBITDA (<=2x (1.5x SaaS)) — Resilience in downturns and rate hikes.
Peer Comparison
| Symbol | Company | Market Cap | P/E | P/B | ROE |
|---|---|---|---|---|---|
| GIGM | GigaMedia Limited | $16M | 0.37 | -4.2% | |
| DAVE | Dave Inc. | $4.9B | 21.90 | 22.19 | 84.4% |
| 0R1E.L | Nintendo Co., Ltd. | $9.4T | 19.49 | 3.16 | 16.3% |
| KNM.L | KONAMI Group Corporation | $2.8T | 25.50 | 4.96 | 20.5% |
| NTES | NetEase, Inc. | $75.2B | 15.80 | 3.07 | 20.0% |
| EA | Electronic Arts Inc. | $52.9B | 48.43 | 7.46 | 16.7% |
| TTWO | Take-Two Interactive Software, Inc. | $39.6B | 11.31 | -9.1% | |
| 0LCX.L | Take-Two Interactive Software, Inc. | $39.6B | 10.12 | -8.5% |
Price Performance
| 1 month | +2.10% |
| 3 months | +4.29% |
| Year-to-date | -3.95% |
| 1 year | -19.34% |
| 3 years | +3.58% |
| 5 years | -42.29% |
52-Week Range
| 52-week High | $1.86 |
| 52-week Low | $1.11 |
| Avg Volume (90d) | 6K |
Dividend History
| Date | Amount | Yield |
|---|---|---|
| 2002-04-01 | $0.4000 | 109.59% |
Related companies: CXAI · DAVE · GLE · GXAI · HTCR · IPM · IZM
Explore sector: Technology · Electronic Gaming & Multimedia
More sections of GIGM: Financials · Valuation · Statistics · Estimates · Technical · Ownership · News · Events
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